Version 4.1.1

New Features

  • Gaia Shortcut
  • Add Coneria to Town Shuffle
  • Add ToFR Exit
  • Include Lute Plate in Short ToFR
  • Melmondish Hospitality
  • Vampire Attacks Random Town
  • Bahamut Cardia Dock
  • Extensive Hint Flag
  • Shop Reduction
  • Legendary Shops
  • Consumable Treasure Stack Size
  • More Consumable Chests
  • Magic Shop Locations: Paired Shuffle
  • Nones Gain XP
  • Turn Shelters into Ethers
  • Deep Dungeon
  • Alternate Fiends
  • Fight Bahamut
  • Random Incentive Location Selection
  • No Loose Items in Incentivized Dungeons
  • Chance to Run
  • Starting Levels
  • Thief Agility Buff
  • Fun%: Titan Snack

Version 4.0.1

New Content

  • Change Log
  • Resources Section

Version 4.0.0

New Features

  • New Site Layout Released
  • Blind Seed
  • Unrunnable Formations (Drop Down)
  • Trapped Chests
  • Trapped Chests: WarMECH, Guardian of the Masamune
  • Trapped Chests: Trapped Shards
  • Scary Imps
  • Randomly Flip Dungeons Floors
  • Incentivize Random Chest In Location
  • Incentivize Random Chest In Location: Include Mirage and TFC
  • Free Lute
  • Guaranteed Masamune
  • Send Masamune Home
  • No Masamune
  • Price Scaling (Double-Slider)
  • Starting Item Sets (Drop Down)

Minor Upgrades and Bug-Fixes

  • Improved Weapon Type Bonus Values
  • Removed Everything Unrunnable
  • Removed Everything Runnable
  • Removed Enemy Formations Unrunnable
  • Removed NPC Hint Givers: Randomized in Dungeons
  • Removed Linear MP Growth
  • Removed v2 Placement

Version 3.3.0

New Features

  • Short ToFR: Preserve All Fiend Refights
  • All Weapons Cast Magic
  • All Weapons Cast Magic: Balanced Shuffle
  • Power Word Threshold
  • Everything Runnable
  • Remove Trap Tiles
  • Lich's Revenge
  • Free Canoe
  • Shop Info
  • Pacifist Bosses
  • Evade Cap Value (Drop Down)

Version 3.2.0

New Features

  • Magic Levels: Tiered Shuffle
  • Magic: Mixed Spellbooks
  • Swole Pirates
  • Enemy Skills & Spells: Tiered Shuffle
  • Map Edits: Dwarves and Northwest Passage (Seperate Option)
  • Map Edits: Ryukahn Airship Dock (Option)
  • Incentivize Katana
  • Early King
  • Buy Ten (Legacy Flag)
  • Battle Magic Menu Wrap Around
  • Remove Tail
  • Characters Gated by Fiends
  • Characters Gated by NPC Key Items
  • Gated Characters: Forced Characters
  • Gated Characters: Allow Duplicates
  • Gated Characters: Allow Promoted Classes
  • Boss and Enemy Stats: Double-Sliders
  • Boss and ENemy Stats: Seperate HP from Pool
  • Party Composition: Allow Promoted Classes
  • Save Game When Game Over
  • Save Game When Game Over: Dragon Warrior Mode
  • Shuffle Astos
  • Buff Healing Spells
  • NPC Hint Givers: Villagers
  • NPC Hint Givers: In Dungeons
  • NPC Hint Givers: RNG Dungeon Placement
  • NPC Hint Givers: Useless Hints
  • Blursed Weapons: Exclude Masamune
  • Blursed Weapons and Armor: Double-Sliders
  • Balanced Item Magic Shuffle
  • Party Draft
  • Party Draft: Pool Size
  • Party Draft: Include Promoted Classes
  • Enable Random Promotions
  • Enable Random Promotions: Include Base Classes
  • Enable Random Promotions: Class Spoilers
  • Linear MP Growth
  • Blursed Classes
  • Blursed Classes: Chaos Mode
  • Magic Charges for Classes (Sliders)
  • Lock Hit Mode (Drop Down)
  • Allow Unsafe Start Area
  • Earlier Ruby
  • Guaranteed Ruse Item
  • Disable Stun Touch
  • Disable Spell Cast Flashing (Fun %)
  • Multi-Instrumentalist Sara (Fun %)
  • Hurray Dwarf Fate (Fun %)
  • Renounce Autosort (Fun %)

Minor Upgrades and Bug-Fixes

  • Removed Rebalance Spells
  • Removed Enemy Scale Factor
  • Removed Boss Scale Factor
  • Removed Boss and Enemy HP Clamps

Version 3.1.0

New Features

  • ShardCount ShardCount
  • Magic Shop Location Shuffle
  • Fix Missing Battle RNG Entry
  • Shuffle Enemy Scripts: Bosses Only
  • Shuffle Eenemy Skills: Bosses Only
  • Open Progression: Northern Docks
  • Incentivize Vorpal
  • Black Blet Crit Rate
  • Weapon Crit Rate
  • Weapon Bonuses
  • Inventory Autosort
  • Recruitment Mode: Replace Only Nones
  • Randomize Enemies: Enemizer
  • World Wealth WorldWealth
  • Generate New Spellbook (Spellcrafter)
  • Spellcrafter: Mix Spellbooks
  • Spellcrafter: Retain Permissions
  • All Spell Levels for Knight and Ninja
  • Free Tail
  • Random Weapon Bonus (Blursed)
  • Random Armor Bonus (Blursed)
  • Mapman Slot (Fun %)

Version 3.0.0

New Features

  • New Site Layout Released
  • Spoilers Log
  • Rebalance Spells
  • Everything Unrunnable
  • Unrunnables Strike First and Surprise
  • Random Status Attacks
  • Lefeinish Hospitality
  • Entrance Shuffle: Allow Deep Towns
  • EntrancesShuffle: Includes Dead Ends
  • EntrancesShuffle: Entrances Mixed with Towns
  • Incentivize Main Items
  • Incentivize Canoe Item
  • Incentivize Floater
  • Incentivize Ship and Canal
  • Classic Item Placement (v2 Placement)
  • Incentivize Titans Trove
  • Better Trap Chests
  • Free Ship
  • Houses Fill HP
  • NPC Guillotine
  • Fix Hit Chance Cap
  • Tavern Recruitment Mode
  • Taverns: Hire Only Option
  • Generated Waterfall
  • Generated Earth 1
  • Generated Earth 2
  • Shuffle the Original Fiends
  • Disable Overworld Saving
  • Disable Inn Saving
  • Randomize Formations (Enemizer)
  • Improved Thief Hit Rate
  • Magic Defense Options (Drop Down)
  • Menu Color (Fun %)

Version 2.6.0

New Features

  • Better Trap Treasure

Version 2.5.0

New Features

  • None Class
  • Party Composition
  • Random Shops
  • Enemy Formations Frequency (Drop Down)
  • Randomized Treasures (Total Randomization)
  • Shuffle Objective NPCs
  • Disable Damage Tile Flicker
  • Three Battle Palettes (Fun %)

Minor Upgrades and Bug-Fixes

  • Fix a bug where the Mystic Key could have been placed in the first two chests of the Temple of Fiends Revisited.

Version 2.4.0

New Features

  • Entrance Shuffle
  • Encounter Rate (Sliders)
  • Trap Tile Shuffle
  • Extended Open Progression
  • Shortened Temple of Fiends Revisited (Short ToFR)
  • Zozo Melmond
  • Static EXP Distribution
  • Confused Old Men
  • Critical Hit Count

Minor Upgrades and Bug-Fixes

  • The venerable Enable Buy 10 Convenience now includes the Caravan!
  • Speed Hacks now accelerates the lineup screen when shuffling party members.
  • Scale Boss Stats now operates independently of the rest of the monsters.
  • Include Morale is now explicit for enemy stat scaling. Uncheck this to force vanilla morale.

Version 2.3.0

New Features

  • WarMECH Mode (Drop Down)
  • EXP/Gold Progressive Scaling

Version 2.2.0

New Features

  • Treasure Hunt (Shards)
  • Surprise (Alternate) Final Boss
  • Improved Turn Order Randomization

Minor Upgrades and Bug-Fixes

  • Enable Dash is now reversed. Running is the default speed now; holding B will slow to half pace.
  • Change Unrunnable RUN -> WAIT now defaults to enabled.

Version 2.1.0

New Features

  • Unrunnable Formations Shuffle
  • Change Unrunnable RUN to WAIT
  • Surprise Bonus Shuffle
  • Enemy Formation Frequency Shuffle
  • Random Weapon and Armor
  • Allow Unsafe Pirates
  • Force Default Starting GP

Minor Upgrades and Bug-Fixes

  • Speed Hacks are now even faster than before in battles.
  • The SHIP will now appear in the nearest Inner Sea dock (but never a river) to where it is found.
  • Chaos Rush now unlocks all doors in ToFR and provides the LUTE immediately as well.
  • Black Belt Absorb Bug Fixed. Black Belt and Master absorb will now always be equal to level if no armor is equipped.
  • Enemy AoE Spells on all enemies now also hit the caster.
  • Enemy Elemental Resistences Bug Fixed. XFER will now work, and AFIR when cast by enemies will work.
  • Ribbon Text Fixed to play nicely with modders editing the ribbon text. Though it may seem strange, ensure when modding the ribbon text to keep its length to 8 characters.
  • Start screen displays full flags and seed info (was briefly broken by 2.0 changes to flags)
  • Credits Updates

Version 2.0.0

New Features

  • NPC Shuffle
  • Incentivized Locations
  • Incentivized Main NPCs
  • Incentivized Fetch Quest NPCs
  • Incentivized Items
  • Incentivized Quest Items
  • Map Edits (Keyless ToFR, Titans Trove, and Open Progression
  • Free Airship
  • Free Orbs
  • Easy Mode

Minor Upgrades and Bug-Fixes

  • Castle Ordeals has moved to the Maps tab and renamed to Castle Ordeals Pillars
  • Early Bridge was renamed Free Bridge
  • Early Rod and Early Canoe have been renamed to Early Sarda Item and Early Sage Item

Known Issues

  • A0 HEALs: This can happen with any consumable item but most commonly comes up with HEAL. If you have 99 HEALs from shopping and you open a chest with one inside it will increment it to 100 but the inventory can't display that so it shows A0, A1, A2, etc.
  • Bridge Scene on the Canal: This is not an error in the randomizer but actually the original game behavior if you walk over the Canal before walking over the Bridge. That just wasn't possible without the map tweaks and you had no reason to try it unless you had the Canoe.
  • Duplicate Item in Shop: In some flagsets the Caravan Item Slot isn't incentivized or the randomizer runs out of incentive items to put there and it picks a random HEAL or HOUSE instead. Since the Shop shuffle also mixes things up before the item placement, a duplicate item can remain after everything is placed.

Version 1.0 (and Before)

The log of all changes to previous iterations of the Randomizer were lost when the 2,000 year time loop was reset.